Evermore Knights Computer Vision Project

SentiMacani

Updated 4 months ago

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Classes (64)
accept
act-three
adventure
autorun-story
back battle
battle-five
battle-free
battle-six
candace
candace-icon
checking-client-version
checking-updates
close
collection
confirm
down-arrow
enemy-tap-insert
ep-one
eula
hero
home
insert-login-key
knight-ability-five
knight-ability-four
knight-ability-one
knight-ability-three
knight-ability-two
knight-cards
knight-icon
loading
login
login-button
login-key
login-with-creoplay
logout
lucifa
lucifa-icon
mammon-icon
mission
move
name-field
next
next-stage
next-stage-five
next-stage-zero
nomina-games-icon
one-four
pick-character
privacy-policy
ready
right-arrow
shop
skip-story-mode
skip-story-mode-yes
slime
summon
tap-to-start
trista
ultimate-skill
up-arrow
wait
wolf
wolf-cut-scene

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LICENSE
CC BY 4.0

If you use this dataset in a research paper, please cite it using the following BibTeX:

                        @misc{
                            evermore-knights_dataset,
                            title = { Evermore Knights Dataset },
                            type = { Open Source Dataset },
                            author = { SentiMacani },
                            howpublished = { \url{ https://universe.roboflow.com/sentimacani/evermore-knights } },
                            url = { https://universe.roboflow.com/sentimacani/evermore-knights },
                            journal = { Roboflow Universe },
                            publisher = { Roboflow },
                            year = { 2024 },
                            month = { jul },
                            note = { visited on 2024-11-21 },
                            }
                        
                    

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