pole-vietnam Computer Vision Project
Updated 2 years ago
Metrics
Here are a few use cases for this project:
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Advanced Robotics: The "pole-vietnam" model could be effectively used to train robots to recognize and interact with their surroundings, specifically in tasks that may involve handling or interacting with poles or pole disks commonly found in robotics competitions.
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Sports Training: This model could be employed to understand and improve pole sports techniques, making it possible to analyze performance based on the pole's position and disk placement.
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Surveillance and Monitoring: Use in surveillance systems to identify specific activities or objects. For instance, detection of pole or pole disk in restricted areas could signify unauthorized activities.
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Automated Refereeing in Competitions: In pole sports or robotics competitions, this model could be used to ensure rules are being followed, estimating the success of different attempts based on the recognition of pole and pole disk.
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Video Game Development: Developers can use the model to enhance in-game physics, particularly in sports or robotics-themed games, by accurately simulating the real-world interaction with poles and pole disks.
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Cite This Project
If you use this dataset in a research paper, please cite it using the following BibTeX:
@misc{
pole-vietnam_dataset,
title = { pole-vietnam Dataset },
type = { Open Source Dataset },
author = { PURobocon },
howpublished = { \url{ https://universe.roboflow.com/purobocon/pole-vietnam } },
url = { https://universe.roboflow.com/purobocon/pole-vietnam },
journal = { Roboflow Universe },
publisher = { Roboflow },
year = { 2023 },
month = { may },
note = { visited on 2024-12-23 },
}