EE_Chat Computer Vision Project

Eve Echoes

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Classes (34)
\
ava
chat_auto_translate_icon
chat_channel
chat_channel_name
chat_channel_name_partial
chat_channel_selected
chat_channel_switch
chat_channel_switch_partial
chat_channel_users
chat_channel_users_local
chat_context_menu
chat_help_message
chat_member_list_name
chat_member_name
chat_member_name_partial
chat_message_group_left
chat_message_group_right
chat_message_left
chat_message_left_partial
chat_message_right
chat_message_right_partial
chat_message_times
chat_message_times_partial
chat_send_character
chat_sender
chat_sender_partial
chat_special_message
chat_window
chat_window_inner
close_icon
collapse_icon
player_avatar
player_avatar_partial

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Description

Here are a few use cases for this project:

  1. Gaming Communication Management: "EE_Chat" can be used by game developers and gaming companies to understand the communication patterns among players. It can help to analyze in-game messaging, detect toxic behaviour or keywords, manage group interactions, and gather insights on player behaviour.

  2. Online Gaming Experience Improvement: This model can be used to analyze the chatting patterns, popular topics, frequent message times, and the interactions between players. These insights can then be used to improve the chatting function, enhance user experience, and boost overall game engagement.

  3. Chat Support Systems: EE_Chat can be adapted for use in understanding customer service interactions on various platforms. It can be used to categorize messages, analyze response times, and understand the effectiveness of the customer support team.

  4. Interactive Game Streaming: Streamers and content creators can integrate "EE_Chat" into their streaming platforms for live interaction with their audience. The model can help them keep track of messages, prioritize certain types of messages, or filter out unwanted content.

  5. Marketing & Advertising: This model can be used by businesses to analyze discussions in gaming communities. They can understand popular chat channels, the most active times, and trending topics. It can help in identifying huge potential markets, effective advertising spots, and creating targeted marketing campaigns.

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Cite This Project

LICENSE
CC BY 4.0

If you use this dataset in a research paper, please cite it using the following BibTeX:

                        @misc{
                            ee_chat_dataset,
                            title = { EE_Chat Dataset },
                            type = { Open Source Dataset },
                            author = { Eve Echoes },
                            howpublished = { \url{ https://universe.roboflow.com/eve-echoes/ee_chat } },
                            url = { https://universe.roboflow.com/eve-echoes/ee_chat },
                            journal = { Roboflow Universe },
                            publisher = { Roboflow },
                            year = { 2023 },
                            month = { may },
                            note = { visited on 2024-11-14 },
                            }
                        
                    

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