Merger2 Computer Vision Project
Updated a month ago
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Here are a few use cases for this project:
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Casino Monitoring: The "Blackjack Cards" model can be used in a surveillance system for casinos to automatically monitor blackjack tables, ensure all rules are followed, and detect any cheating attempts.
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Blackjack Training Apps: The model can be implemented in a blackjack training application to provide real-time advice to players based upon the cards they have or that have been dealt. It can help players practice and improve their decision-making.
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Game Development: Developers of virtual card games could benefit from this model by using it to visualize real card game strategy and for developing a more realistic AI opponent.
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Assistive Technology: For individuals with visual impairments, the model can be used in an app to narrate the cards in play, allowing them to participate in the game.
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Gambling Research: Researchers studying gambling behavior and strategies can use the model to automatically analyze large amounts of game data accurately and efficiently.
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Cite This Project
If you use this dataset in a research paper, please cite it using the following BibTeX:
@misc{
merger2_dataset,
title = { Merger2 Dataset },
type = { Open Source Dataset },
author = { blackjack },
howpublished = { \url{ https://universe.roboflow.com/blackjack-t5oij/merger2 } },
url = { https://universe.roboflow.com/blackjack-t5oij/merger2 },
journal = { Roboflow Universe },
publisher = { Roboflow },
year = { 2024 },
month = { oct },
note = { visited on 2024-11-21 },
}